Settlements are part of the shared world. Build places that contribute to it without restricting other players' access to content or territory.

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A settlement gives your characters a home. It does not give you ownership of the game world around it.

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Clan Limits

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CURRENT CLAN LIMIT: 5 PLAYERS MAXIMUM. Larger size brackets in the building table are for future expansion only.

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A Clan may contain a maximum of 5 players. Players may not artificially split a group across multiple Clans, use alternate characters or create proxy Clans in order to function as a larger Clan while bypassing this limit. Formal cooperation between multiple independent Clans is handled through the Clans & Factions System.

Factions & Progression

No player Factions exist at launch. The Faction system and additional claimable Hubs will open through server progression. Upper Sepermeru is permanently neutral and cannot be claimed.

Once unlocked, a Faction is a formal alliance of 2–4 genuinely independent Clans, each keeping its own identity, members, leadership and settlement. Artificially splitting Clans or using proxy groups to bypass membership limits is prohibited.

Faction Tokens are the collective currency of Faction development. They may be obtained through two complementary methods:

Conversion rates, award amounts and costs will be published before those transactions become available. Until then, no fixed numerical conversion or event reward is promised.

Faction Tokens belong to the Faction as a whole. A Clan leaving a Faction cannot withdraw a share of its Faction Tokens.

Controlling a Hub does not automatically unlock all of its services or grant OOC ownership of other players' settlements. Faction Projects require the appropriate investment and Staff approval; they are intended to create new infrastructure and roleplay opportunities.

Settlements

Each Clan may establish and maintain its own settlement within the limits established by the server's Building Guidelines. Settlements must remain reasonably accessible for roleplay and may not be used to claim excessive surrounding territory, prevent other players from settling nearby where otherwise permitted or create artificial control over an area through scattered structures or placeables. Faction control of a region does not change these OOC building rules; territorial authority and disputes are handled IC through the Clans & Factions System.

Building Restrictions

Buildings and placeables may not block important resources, Points of Interest, routes or other server content. Structures must also comply with any technical limits established in the Building Guidelines, including requirements such as settlement spacing, building size and placeable limits.

Followers & Placeables